Research Associate in Interactive Virtual and Augmented Reality
University of Bath - Department of Computer Science
|Salary:||£32,004 to £38,183 per annum|
|Contract Type:||Contract / Temporary|
|Placed on:||12th October 2016|
|Closes:||10th November 2016|
Applications are invited for a Research Associate in Interactive Virtual and Augmented Reality to work in a major new research centre at the University of Bath. We are seeking a talented and motivated researcher with excellent track record in 3D computer graphics and/or human-computer interaction. The post holder will work closely with computer vision and motion capture experts to research, develop and evaluate innovative 3D environments and interaction techniques for virtual and augmented reality.
The Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) is an exciting EPSRC funded large-scale research collaboration between the Department of Computer Science, the Department for Health and external partners at the University of Bath. CAMERA has over £10m of initial research commitment, including around £4m from the Engineering and Physical Science Research Council (EPSRC), and an expectation for growth and long-term sustainability beyond the current 5-year funding. CAMERA aims to create impact in the areas of entertainment, human performance enhancement and assistive technologies. A central theme is the development and application of human motion capture, VR and AR in these areas. CAMERA has several world-class partners including BMT, The Imaginarium, The Foundry, Ministry of Defence, and British Skeleton.
CAMERA has a world-class motion capture studio, including a range of full body and facial capture systems, inertial sensing, multi-camera 4K arrays, and VR and AR technologies. CAMERA has several research strands. In the VR and AR strand, we aim to research and develop innovative techniques and experiences in which people can interact with other people and things in virtual and augmented environments. Using advances in motion capture, 3D modelling and rendering, and human-computer interaction, we aim to make these experiences more controllable, realistic and natural. For example, we want to efficiently capture and model 3D assets, including human bodies, and use them in creating AR and VR experiences.
The principal aim of this post is to conduct research to enable these developments and to produce world leading publications and other appropriate outputs. In addition to these duties, the post holder will be involved in the supervision of PhD students and some teaching. Commercial activities through CAMERA are also possible. The post holder is expected to work closely with other CAMERA staff, especially with researchers working on related areas of VR and AR.
The Department and the University are committed to providing a supportive and inclusive working environment. We are working to improve the gender balance within the Department and particularly welcome applications from women.
This is a fixed-term position for up to 24 months to start in January 2017.
Interviews will take place mid-November 2016.
Please study the job description and person specification carefully before applying. There is an emphasis on candidates with strong technical skills in addition to other relevant skills and experience. For an informal discussion or further details about the role please contact Dr Yongliang Yang (firstname.lastname@example.org) or Professor Eamonn O’Neill (email@example.com).
Bath, proud to be an Equal Opportunities Employer, Best Campus University and 1st for Student Satisfaction.
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South West England