|Salary:||£48,444 to £54,030 per annum|
|Placed On:||24th August 2021|
|Closes:||20th September 2021|
The University of West London (UWL) has climbed an impressive 23 places to become one of the top 40 universities in the UK according to the influential Guardian University Guide 2021.
UWL is now ranked 34th in the UK – our highest position of any league table ever! We were also the top university in England for teaching satisfaction and the ranking reaffirms our position as the top modern university in London.
In addition, UWL has been named University of the Year for Student Experience in The Times and The Sunday Times Good University Guide 2021.
The London School of Film, Media and Design is an exciting and innovative school within the University of West London. Building on the University’s new strategic plan: Achievement 2023, our vision is to be nationally and internationally recognised as a vibrant hub of creative learning, which will fully equip our graduates for a successful career in the creative industries, distinguished not only by their enterprising and intellectual approach, but also by their employability, skills and attitudes to meet the demands of the modern workplace.
The School is currently looking for a permanent Senior Lecturer to lead the Games, Design and Animation course. This is a recent addition to our portfolio and has consistently demonstrated strong recruitment. The course is closely allied to our BA (Hons) Visual Effects degree and the two courses share several modules.
Responsibilities will include delivering teaching at undergraduate and postgraduate level, providing academic and pastoral support to students, and undertaking research or scholarly activity.
Ideally the successful candidate will have a post graduate degree (or equivalent professional qualification) in a subject relevant to the field of Visual Effects, Games, and Animation.
They should be confident in their ability to teach in core areas of Visual Effects and Games to include a number of the following: 2D and 3D VFX and games workflows / asset modelling, character design, rigging and animation, texturing, lighting, environmental effects, compositing, Python and 3D match moving,
The ideal candidate will have experience working with games engines such as Unity and/or Unreal as an artist or developer and be pproficient with industry-standard equipment and software such as: Maya, After Effects, Nuke, ZBrush, Unity or Unreal, Motion Builder and motion capture equipment such Vicon Blade/Shogun
For further information, please refer to the job description and person specification.
For informal enquiries about the position please contact Paul Lohneis, Head of School at email@example.com
We welcome applications from individuals who do not have a fellowship of the Higher Education Academy (HEA). Should you be successful and do not hold an HEA fellowship you will be asked to complete one within 2 years of appointment as a condition of your continued employment. Depending on eligibility this may take the form of an advanced Level 7 apprenticeship in teaching which means that you will spend 20% of your work in off-the-job study.
Please be advised that it is expected that appointment within a grade will normally be at the minimum point.
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