Location: | Leeds |
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Salary: | £39,370 to £43,002 per annum (pro rata) |
Hours: | Part Time |
Contract Type: | Permanent |
Placed On: | 2nd July 2025 |
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Closes: | 27th July 2025 |
Hours: Part-Time – 29.6 hours per week
Contract: Permanent
Leeds Arts University has contributed significantly to the development of arts education for over 170 years and has developed a national and international reputation based on the achievements of our students and staff.
The BA (Hons) Games Art course provides a challenging programme of study that is innovative, lively, and critically rich. This exciting course motivates students to explore both the creative and technical dimensions of designing and developing art for immersive game experiences. It places emphasis on exploring the role art plays in the process of game development, while gaining essential skills in creating concept art, 2D and 3D games assets. This ambitious course offers an exceptional experience with access to state-of-the-art software, advanced hardware, and dedicated studio spaces equipped with industry-standard; all set within an exciting specialist arts culture that affords opportunities for exciting collaborations and innovative projects.
This is an exciting time to join the course team, as you will have the opportunity to make a distinct contribution to this ambitious course. As a Lecturer in Games Art, you will help plan, design, deliver and organise the BA (Hons) Games Art degree. You will contribute to the academic management and pastoral overseeing of one of the year cohorts, supporting the Course Leader. You will be teaching and leading on games art modules across all levels, whilst contributing broadly to other elements within the course to build links with external employers, events, and opportunities for exhibiting student work. Working individually and as a member of a team you will be expected to deliver teaching within a variety of settings including lectures, seminars, studio and workshops, peer reviews and individual tutorials.
You will have extensive knowledge and applied expertise in full 3D asset creation pipeline and optimisation for games, theory and concepts including composition, rendering, asset testing, and using Autodesk Maya, Substance Painter and Designer, ZBrush, Photoshop. Experience with Marvelous Designer, Unreal Engine and Blender is welcomed.
The successful candidate will have a Master’s degree in a relevant subject or willingness to obtain it within a period of 2 years, demonstrate experience of teaching in creative disciplines; and have extensive knowledge and expertise appropriate to Games Art as a discipline including emergent innovations, and contemporary contexts.
Full details of the essential and desirable criteria for this role can be found in the job description.
Please note CVs will not be accepted for this position. If you would like to apply for this vacancy, please click the 'apply' button where you will be redirected to our website.
Closing date: Sunday 27th July 2025 at 11:59pm
Interview date: Tuesday 12th August 2025 (in-person)
Leeds Arts University is committed to safeguarding and promoting the wellbeing of all learners and expect our staff to share this commitment. All appointments will be made on merit, and as an equal opportunities employer, we welcome applications from all suitably qualified persons. In recognition of our commitment to create a diverse team that draws from our widest talent pool, we would particularly encourage applications from groups who are currently under-represented at this level, which in this case is our Black, Asian and Minority Ethnic applicants.
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