Location: | Hatfield |
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Salary: | £38,249 pa (pro rata) with potential to progress to £45,413 pa (pro rata) by annual increments. UH7 |
Hours: | Part Time |
Contract Type: | Permanent |
Placed On: | 8th July 2025 |
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Closes: | 22nd July 2025 |
Job Ref: | REQ000145 |
FTE: 0.6 FTE (working 22.2 hours per week)
Salary: UH7 £38,249 pa (pro rata) with potential to progress to £45,413 pa (pro rata) by annual increments
Annual Leave: 35 days pro rata plus standard public holidays and an additional 4 days including the closure of our office between Christmas and New Year
Location: College Lane Campus, Hatfield
Main duties and responsibilities
The successful applicant will be responsible for teaching relevant video game design techniques and applications to BA 3D Games Art and Design students on the Digital Animation Programme.
You will maintain a clear sense of the development of the area ensuring curriculum and teaching remain up to date. You will develop and strengthen external relationships and partnerships that will benefit students and staff and support the strategic objectives of the University and School.
Skill and experience required
You will have significant relevant professional experience as a games designer (in either freelance or salaried positions) and of some of the current video games industry practices and digital production workflows. You must have an up to date and in-depth knowledge of commercial games design tools, techniques, processes and technologies together with an understanding of the structures, working practices and developing trends within the video games industries.
You must have good multimedia presentation skills for use in teaching and the design of learning materials, excellent interpersonal skills and oral and written communication skills and hold extensive professional networks in the games industry. You will have the ability to work effectively as part of a team and independently without close supervision and be proficient in English.
You will have expert level Unreal Engine User with knowledge of Blueprints visual scripting language and the ability to assist in at least some of the following: curriculum design, implementation, assessment and/or promotion of the Undergraduate course. You will take a proactive approach to continually learning new and emerging technical and creative skills and keeping up with current industry practice, as well as demonstrating good IT skills related to professional practice. You must be able to organize yourself and others and be adaptable to change and flexible to workload and team requirements.
You will act as a responsible team member and develop productive, respectful working relationships with other members of staff, have a commitment to issues related to equality, diversity and inclusion and further commitment to a reflective practice and continual improvement.
Qualifications required
You must hold an undergraduate degree, or equivalent level 6 qualification, in a relevant discipline.
Please view the job description and person specification for a full list of the duties and essential criteria. Please attach a personal statement showing clearly how your skills and experience match the Person Specification.
An appointment to this role may require an Academic Technology Approval Scheme (ATAS) certificate.
This post cannot be visa sponsored unless the applicant has a PhD / Doctorate.
Please be aware, if visa sponsorship is required you will need to evidence a good honours first degree plus a higher degree or an equivalent professional qualification. A criminal record check may be required.
Contact Details/Informal Enquiries: David Tree (Programme Leader, Digital Animation) d.tree@herts.ac.uk
Closing Date: 22 July 2025
Interview Date: To be confirmed
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