| Location: | Guildford |
|---|---|
| Salary: | £47,389 to £56,535 per annum |
| Hours: | Full Time |
| Contract Type: | Permanent |
| Placed On: | 30th October 2025 |
|---|---|
| Closes: | 27th November 2025 |
| Job Ref: | 053625 |
The School of Arts, Humanities and Creative Industries is a vibrant and innovative School at the University of Surrey. The University, proud founder of G3 (Galvanising Guildford Games), brings together games industry businesses with academic experts. It has a long history of relevance to its local games industry including providing a home to Guildford’s first game development studio, Bullfrog Productions.
Today, the University of Surrey collaborates with some of the most significant companies that the UK’s creative industries have to offer, on projects that develop the latest advancements in immersive experiences and virtual reality, as well as hosting within the Surrey Reach Park, Rocketdesk, a creative sector specific co-working space and offering business support with the internationally acclaimed start-up and incubation hub SETsquared, collaborative R&D funding initiatives and access to leading advisors and academics at the University.
The Centre for Vision, Speech and Signal Processing (CVSSP) is internationally recognised leader in audio-visual machine perception research. With a diverse community of more than 150 researchers, we are one of the largest audio and vision research groups in the UK. We offer courses that explore a diverse range of fields from video games, experiential design and visual effects, to live performance, advertising, film and television. In 2025 we launched a new Games Design BSc. We are looking for an exceptional Lecturer with qualifications and experience in the field to support the delivery of this programme.
The role
The successful candidate will be expected to lead the delivery of modules on the BSc (Hons) Games Design programme, ensuring teaching excellence and student satisfaction. They will deliver high-quality teaching and supervision, contribute to the scholarly development of the discipline, and participate in the administration and wider academic life of the School. They will also support curriculum development, student recruitment, and outreach activities, and engage with the University’s industry partnerships in games and creative technologies.
About you
The successful candidate is expected to have a PhD in a subject aligned to 3D Animation and Games Design, or to have extensive relevant industry experience and certifications. Expertise teaching at university UG level is essential, in areas such as: 3D modelling, 3D animation, 3D sculpting, materials/texturing/lighting/rendering, motion capture, visual effects, and project supervisions; using software packages such as Autodesk Maya, Blender, Houdini, Z-Brush, Mudbox, Substance, Unity and Unreal.
What we can offer
In addition to salary, you will receive a yearly incremental pay rise, generous annual leave entitlement of 30 days holiday plus seven university closure days and eight bank holidays, a generous pension, access to world-class leisure facilities on campus, a range of travel schemes, and supportive family friendly benefits including an excellent on-site nursery.
How to apply
Please apply on the University website with your CV and cover letter.
Interviews will be held on Wednesday 10th December
If you would like to arrange an informal discussion with Jon Weinel, Programme leader of Games Deign, please contact Dr Jon Weinel (j.weinel@surrey.ac.uk)
The University of Surrey is committed to providing an inclusive environment that offers equal opportunities for all. We place great value on diversity and are seeking to increase the diversity within our community. Therefore, we particularly encourage applications from under-represented groups, such as people from Black, Asian and minority ethnic groups and people with disabilities.
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